So I went to one of my favorite places
I will be using The Big List of RPG Plots
Not In Kansas
The PCs are minding their own business and find themselves transported to a strange place. They must figure out where they are, why they are there and how to escape.
Common Twists & Themes: They were brought there specifically to help someone in trouble. They were brought there by accident, as a by-product of something strange and secret. Some of the PCs' enemies were transported along with them (or separately), and now they have a new battleground, and innocents to convince which guys are the good guys.
I will write this on a micro scale, probably an isolated village, maybe even and Island as I don't want to make a mistake about how the Lands of the Jade Oath should be. I know I will want to make this primarily a location based set of encounters, and mix in a few event based encounters based on what the PCs do.
I know that I am going to mine some Wuxia Tropes: Evil chancellor, Lady of War, Arrogant Kung Fu guy, Martial pacifict, Rebellious princess, Honor Before Reason, Magnificent Bastard, Zen Survivor/Deadpan snarker, The Dragon, a ghost story. amongst others
Looking at what I have above I think the reason the PCs are brought there is something strange and secret. I think I will also go look at my Dragon #298 and mine that for some tropes.
Your welcome to suggest possible ideas for this adventure.
2 comments:
I sugeest you watch "The Kid with the Golden Arm" befor eyou start.
I have seen it, its bascily an escort mission with a quirky miniboss squad. You are right in that it hits all of the Wuxia tropes nail on and is a fun movie to watch.
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